JOS JOS Compositor

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The interface

JOS Compositor opens on one window made of panels. You can move, tab, float and close every panel except the viewer, and Space makes any panel fill the window.

The JOS Compositor window with four numbered areas: 1 the viewer, 2 the timeline, 3 the node graph with the Curve Editor, Dope Sheet and Material tabs, 4 the Properties and Outliner tabs

  1. Viewer. It shows the picture of the active Viewer node, with its toolbar along the top: the Viewer to show, wipe, exposure, gamma and saturation, channels, zoom, display transform, guides, 3D and pause. It stays at the centre of the window and does not float.
  2. Timeline. It holds the frame ruler, the playback range, the play buttons, real-time playback and the frame rate. Sounds draw their waves here, and M adds a marker.
  3. Node Graph, Curve Editor, Dope Sheet and Material share the bottom area as tabs. Script Editor joins them when you open it from the Window menu. The node graph's toolbar has the Find node field (Ctrl+F), then the broken-branches toggle (what can't render, in red: see The node graph), then the flow, Fit, Snap, Straight, Links and Timing buttons.
  4. Properties and Outliner share the right side as tabs. Properties shows the settings of the selected nodes; the Outliner lists the 3D scene.

Without the Properties panel you still have every setting: click the circle after a node's name in the graph and its settings open inside the node, with the same layout.

Moving panels

The Properties panel floating as its own window over the main window

Workspaces

A workspace is a saved layout of panels.

When you quit, JOS remembers the layout you had and opens with it next time.

Space: play, or fill the window

What Space does depends on where the mouse is:

That makes a big node graph, a big viewer or a big curve editor one key away, without changing your layout. Here is the node graph after Space:

The node graph filling the whole window after Space

The other panels are hidden, not closed: each one keeps its zoom and position.

Shift+X does three things

Shift+X means "swap", and what it swaps depends on where you are.

In the node graph, with two nodes selected, the two nodes swap their connections. Each node stays where it is; only the wires change. Here the Grade was on the plate and the Blur on the foreground; after Shift+X the Grade is on the foreground and the Blur on the plate:

Before Shift+X: the plate goes through Grade1 into the Merge's B, the foreground through Blur1 into its A

After Shift+X: the nodes haven't moved, but the plate now goes through Blur1 and the foreground through Grade1, the wires crossing

In the node graph, with one node selected, Shift+X swaps its first two inputs: a Merge's A and B trade places.

In roto and paint, Shift+X swaps the black and white swatches (see Roto and paint).

In the 3D viewport with Blender keys, while you move, rotate or scale (G, R or S), Shift+X keeps the change off the X axis: it constrains to Y and Z. Shift+Y and Shift+Z work the same way for their axes.

All the keys are listed in Keyboard shortcuts.